Pinhole Camera Model

Table of contents

  1. Projection
  2. Why it matters in manipulation

The pinhole camera model relates 3D points in the world to 2D pixel coordinates through perspective projection.

Projection

A 3D point in the camera frame is mapped to the image plane by:

[ u = f_x \frac{X}{Z} + c_x, \quad v = f_y \frac{Y}{Z} + c_y ]

where ((f_x, f_y)) are focal lengths and ((c_x, c_y)) is the principal point.

Why it matters in manipulation

  • Foundation for camera calibration
  • Used in pose estimation and visual servoing
  • Links geometry of the scene to image measurements

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